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Administrator - Christopher Clear | |
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Cups Division 1 Cup |

RULES 2018

1 Rules: may only be altered at the AGM, (or an EGM where specific matters have been referred from the AGM) to be held each year, when all matters concerning the conduct of the coming season will be discussed.
2 Officers: to be elected at the AGM. These will consist of President: Vice Presidents: Chairman: Vice Chairman: Treasurer: Secretary: Match & Results Secretary.
3 Committee: consisting of at least ONE member from each club, may meet during the season to arbitrate in any disputes and generally administer the league. THREE (3) members to form a quorum.
4 Competitions: subject to sufficient entries will consist of Snooker league/ leagues, cup and others, to be decided at the AGM. Winter league entries must be submitted in writing to the league secretary 7 days before the AGM.
5 Prizes: Winning of competition teams will hold the trophy for 1 year and the name/names of the winning team will be engraved on the respective trophy. In team competitions, members who have played 75% or more of the matches will each receive an engraved trophy. Prizes will be given for the highest break made in all divisions of the snooker league, the minimum-qualifying break will be 25 points. Breaks in Knock Out competitions and cups, will qualify.
6 Entry Fees from Clubs for teams: This will be decided at the AGM prior to the season. All fees must be paid by November; failure to meet this deadline will incur a 50% fine.
7 Snooker League Matches:
(a) Tuesday League (when played) will consist of a 3-man team from a maximum of 6 registered players, playing 3 singles and 2 doubles matches. Pairings of the singles to be made by drawing names, doubles will be players 1 & 2 then players 2 & 3.
(b) Thursday League will consist of a five-person team from a maximum of 10 registered players. Registration will be accepted as the first 10 representatives entered on submitted team results cards for the season. Any additional representatives required to replace lapsed registered players must have the approval of the League Committee. Games are to be of one frame each and matches will start at 7.30 pm. 10 minutes are allowed between games, after which the team with the player available to start may claim the game. Thus at the beginning of the match the first game may be claimed at 7.40 pm and subsequent games 10 minutes after the end of the previous game. Pairing of opponents; the home captain will enter their five names on the card in the order in which they wish them to play and the away captain will then pair up their team either by putting down 1 name at a time or by putting all 5 names down in one go. By putting all 5 names down the playing order will then be set in stone and the away captain may not then subsequently decide upon changing the card and must play each frame in the order shown on the card.
If a team only has 4 players the opposing team captain can re-write the card with the 5th frame being a walkover. Frames 1 to 4 to then be played, with the ‘away’ captain pairing up as before.

(c) Should either League be divided into 2 divisions then the 3-match rule will apply. See Appendix. No player may play in more than 1 match on the same date. Any infringement of the above rules will incur a 5-point deduction from the team concerned for each infringement.
(d) Players must be a member of the club they represent in the League. This will apply to all competitions. Under-18 players having a parent who is a member, or has an Affiliated or Associate club membership, of the club shall be eligible to play.
The committee shall at its discretion have the power to suspend and or ban any player/team at any time during the League season. The committee shall also decide at its discretion if and when the player/team be allowed to re-enter the Leagues competitions.
8 Winners: 1 point will be awarded for each game won; a 4 – 1 result would count as 4 points to the winning team and 1 point to the losing team. The team scoring the most points during the season will be adjudged the League winners. Should 2 or more teams tie on points won, then the League title will go to the team with the most wining matches.
9 Postponements: A minimum of 24 hours notice must be given, except in the case of severe weather conditions. Failure to give the correct notice period will incur a five point deduction. All postponed matches from the first half of the season must be played within one week of the half-way point of the season. All postponed matches from the second half of the season must be played within one week of the end date of the season. When a match is postponed, both team captains must notify the Match Secretary in advance of the date on which the match was to be played. Please note a team can only postpone 1 game in any one half of the season. If a team cannot field a full side, then that team would have to notify the other team of how many players they do have for the match, leaving the other team to decide which of their players they wish to use that night. And the points from the games that have not been played would be added to the final score for the team that could field a full side.
10 Constitutional Cup: This will be played at Crowborough Constitutional Club. Each team to send 2 players only and winners and runners up from the previous year will not be eligible to play/defend their trophies unless they are part of the 2 players per team sent to the competition. The competition to now start at 7pm and teams to send players names who will be attending in advance to the Secretary so that the draw can also be made in advance.
11 Laws: The Rules of Billiards & Snooker will apply to all games.
12 League Result Cards: It is the responsibility of the winning team captain to send the match result card to the Match Secretary as quickly as possible. Results to be with the secretary no later than 7-30pm on the Saturday after the match. Failure to do so will incur a deduction of two points for each late card. Results will be posted on the League website.
13 Presentation Night: This will be held on the same night as the League AGM.

Match Rule: If a player plays 3 games for a team in Division 1 he/she is then tied to that team for the rest of the season unless he/she applies to the League Committee for a re-instatement as a Division 2 player. Similarly, if a player plays 3 games for a Division 2 team, he/she is then tied to that team, but may play up to 2 games in a Division 1 team without losing his/her Division 2 status. Once he/she has played 3 games for a Division 1 team he/she then becomes tied to Division 1.

Referees: The home team will supply a referee for all games. The home team score will always appear on the top i.e. spot.

Knock-Out Competitions:
(a) The team or individual player at home must contact his/her opponent and make all of the arrangements for the match, including a mutually agreed time, booking of the table and the provision of a referee and a scorer if possible.
(b) Any dispute over time, venue etc., must be submitted in writing to the League Secretary who will submit the case to the Committee for ruling.
(c) Semi-Finals of individual competitions will be played at the home venue.
(d) Starting times to be agreed by individual players or team captains, the late start rule will still apply.
(e) Finals of all KO competitions are to be played on neutral tables unless agreed by the 2 players or captains otherwise.
(f) Entries for all KO competitions will be open and not restricted to regular members of the league teams, but the entrant must be a registered member of a league club.
(g) It is the responsibility of the winners to inform the competitions secretary of the result as soon as possible, any matches not played by the set date will automatically mean that both players, and teams, will be eliminated from that competition.
(h) In both the snooker individual and doubles competitions, all rounds will be the best of 5 frames. The toss will be made at the start of the match only. Thereafter players will break off alternately.
(i) In the doubles competitions, the pair winning the toss has the option of breaking or playing second. The break having been made, the second pair may choose their order of play thus the pair playing second determines the order of play.
(j) Snooker Team KO (Sussex Express Cup). Teams to consist of 5 a side. To be played at the venue of the first named team. The cup is played on the same format as Monday nights, which is a knockout with 2 legs each round (home & away). The matches would be drawn out of a hat, therefore all players would need to be at the venue for 7.30pm and each team would be given a predetermined handicap based on the end of the first half season league ladder. And should the result be 5 – 5 after both legs, then a final frame is played based a player from each side being drawn out of the hat for a final deciding game. Matches to start at 7.30 pm, late starts will incur the same penalty as in the league rules. Team captains will decide the order of play by the drawing of names only. APPENDIX


As agreed at the 2015 AGM the revised miss rule shall now be as follows:

A miss can only be called if.

1. You roll up short in attempting to get out of a snooker
2. You miss cue when playing a shot and it results in a foul being called
3. You turn down a red you can partially or completely see, to go for another red of your choice
4. You choose to play a swerve shot and hit the ball you are swerving round during the attempt